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					<a href="../modules/_laya_d3_core_scene_boundsoctreenode_.html">&quot;laya/d3/core/scene/BoundsOctreeNode&quot;</a>
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					<a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html">BoundsOctreeNode</a>
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			<h1>Class BoundsOctreeNode</h1>
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						<p><code>BoundsOctreeNode</code> 类用于创建八叉树节点。</p>
					</div>
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			<section class="tsd-panel tsd-hierarchy">
				<h3>Hierarchy</h3>
				<ul class="tsd-hierarchy">
					<li>
						<span class="target">BoundsOctreeNode</span>
					</li>
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				<h2>Index</h2>
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							<h3>Constructors</h3>
							<ul class="tsd-index-list">
								<li class="tsd-kind-constructor tsd-parent-kind-class"><a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#constructor" class="tsd-kind-icon">constructor</a></li>
							</ul>
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							<h3>Methods</h3>
							<ul class="tsd-index-list">
								<li class="tsd-kind-method tsd-parent-kind-class"><a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#add" class="tsd-kind-icon">add</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class"><a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#getbound" class="tsd-kind-icon">get<wbr>Bound</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class"><a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#getcollidingwithboundbox" class="tsd-kind-icon">get<wbr>Colliding<wbr>With<wbr>Bound<wbr>Box</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class"><a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#getcollidingwithfrustum" class="tsd-kind-icon">get<wbr>Colliding<wbr>With<wbr>Frustum</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class"><a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#getcollidingwithray" class="tsd-kind-icon">get<wbr>Colliding<wbr>With<wbr>Ray</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class"><a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#hasanyobjects" class="tsd-kind-icon">has<wbr>Any<wbr>Objects</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class"><a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#iscollidingwithboundbox" class="tsd-kind-icon">is<wbr>Colliding<wbr>With<wbr>Bound<wbr>Box</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class"><a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#iscollidingwithray" class="tsd-kind-icon">is<wbr>Colliding<wbr>With<wbr>Ray</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class"><a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#remove" class="tsd-kind-icon">remove</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class"><a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#shrinkifpossible" class="tsd-kind-icon">shrink<wbr>IfPossible</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class"><a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#update" class="tsd-kind-icon">update</a></li>
							</ul>
						</section>
					</div>
				</section>
			</section>
			<section class="tsd-panel-group tsd-member-group ">
				<h2>Constructors</h2>
				<section class="tsd-panel tsd-member tsd-kind-constructor tsd-parent-kind-class">
					<a name="constructor" class="tsd-anchor"></a>
					<h3>constructor</h3>
					<ul class="tsd-signatures tsd-kind-constructor tsd-parent-kind-class">
						<li class="tsd-signature tsd-kind-icon">new <wbr>Bounds<wbr>Octree<wbr>Node<span class="tsd-signature-symbol">(</span>octree<span class="tsd-signature-symbol">: </span><a href="_laya_d3_core_scene_boundsoctree_.boundsoctree.html" class="tsd-signature-type">BoundsOctree</a>, parent<span class="tsd-signature-symbol">: </span><a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html" class="tsd-signature-type">BoundsOctreeNode</a>, baseLength<span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">number</span>, center<span class="tsd-signature-symbol">: </span><a href="_laya_d3_math_vector3_.vector3.html" class="tsd-signature-type">Vector3</a><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html" class="tsd-signature-type">BoundsOctreeNode</a></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<ul>
									<li>Defined in laya/d3/core/scene/BoundsOctreeNode.ts:63</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<p>创建一个 <code>BoundsOctreeNode</code> 实例。</p>
								</div>
							</div>
							<h4 class="tsd-parameters-title">Parameters</h4>
							<ul class="tsd-parameters">
								<li>
									<h5>octree: <a href="_laya_d3_core_scene_boundsoctree_.boundsoctree.html" class="tsd-signature-type">BoundsOctree</a></h5>
									<div class="tsd-comment tsd-typography">
										<div class="lead">
											<p>所属八叉树。</p>
										</div>
									</div>
								</li>
								<li>
									<h5>parent: <a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html" class="tsd-signature-type">BoundsOctreeNode</a></h5>
									<div class="tsd-comment tsd-typography">
										<div class="lead">
											<p>父节点。</p>
										</div>
									</div>
								</li>
								<li>
									<h5>baseLength: <span class="tsd-signature-type">number</span></h5>
									<div class="tsd-comment tsd-typography">
										<div class="lead">
											<p>节点基本长度。</p>
										</div>
									</div>
								</li>
								<li>
									<h5>center: <a href="_laya_d3_math_vector3_.vector3.html" class="tsd-signature-type">Vector3</a></h5>
									<div class="tsd-comment tsd-typography">
										<div class="lead">
											<p>节点的中心位置。</p>
										</div>
									</div>
								</li>
							</ul>
							<h4 class="tsd-returns-title">Returns <a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html" class="tsd-signature-type">BoundsOctreeNode</a></h4>
						</li>
					</ul>
				</section>
			</section>
			<section class="tsd-panel-group tsd-member-group ">
				<h2>Methods</h2>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class">
					<a name="add" class="tsd-anchor"></a>
					<h3>add</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class">
						<li class="tsd-signature tsd-kind-icon">add<span class="tsd-signature-symbol">(</span>object<span class="tsd-signature-symbol">: </span><a href="../interfaces/_laya_d3_core_scene_ioctreeobject_.ioctreeobject.html" class="tsd-signature-type">IOctreeObject</a><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<ul>
									<li>Defined in laya/d3/core/scene/BoundsOctreeNode.ts:505</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<p>添加指定物体。</p>
								</div>
							</div>
							<h4 class="tsd-parameters-title">Parameters</h4>
							<ul class="tsd-parameters">
								<li>
									<h5>object: <a href="../interfaces/_laya_d3_core_scene_ioctreeobject_.ioctreeobject.html" class="tsd-signature-type">IOctreeObject</a></h5>
									<div class="tsd-comment tsd-typography">
										<p>指定物体。</p>
									</div>
								</li>
							</ul>
							<h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class">
					<a name="getbound" class="tsd-anchor"></a>
					<h3>get<wbr>Bound</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class">
						<li class="tsd-signature tsd-kind-icon">get<wbr>Bound<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="_laya_d3_math_boundbox_.boundbox.html" class="tsd-signature-type">BoundBox</a></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<ul>
									<li>Defined in laya/d3/core/scene/BoundsOctreeNode.ts:719</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<p>获取包围盒。</p>
								</div>
							</div>
							<h4 class="tsd-returns-title">Returns <a href="_laya_d3_math_boundbox_.boundbox.html" class="tsd-signature-type">BoundBox</a></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class">
					<a name="getcollidingwithboundbox" class="tsd-anchor"></a>
					<h3>get<wbr>Colliding<wbr>With<wbr>Bound<wbr>Box</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class">
						<li class="tsd-signature tsd-kind-icon">get<wbr>Colliding<wbr>With<wbr>Bound<wbr>Box<span class="tsd-signature-symbol">(</span>checkBound<span class="tsd-signature-symbol">: </span><a href="_laya_d3_math_boundbox_.boundbox.html" class="tsd-signature-type">BoundBox</a>, result<span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">any</span><span class="tsd-signature-symbol">[]</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<ul>
									<li>Defined in laya/d3/core/scene/BoundsOctreeNode.ts:617</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<p>获取与指定包围盒相交的物体列表。</p>
								</div>
							</div>
							<h4 class="tsd-parameters-title">Parameters</h4>
							<ul class="tsd-parameters">
								<li>
									<h5>checkBound: <a href="_laya_d3_math_boundbox_.boundbox.html" class="tsd-signature-type">BoundBox</a></h5>
									<div class="tsd-comment tsd-typography">
										<p>AABB包围盒。</p>
									</div>
								</li>
								<li>
									<h5>result: <span class="tsd-signature-type">any</span><span class="tsd-signature-symbol">[]</span></h5>
									<div class="tsd-comment tsd-typography">
										<p>相交物体列表</p>
									</div>
								</li>
							</ul>
							<h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class">
					<a name="getcollidingwithfrustum" class="tsd-anchor"></a>
					<h3>get<wbr>Colliding<wbr>With<wbr>Frustum</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class">
						<li class="tsd-signature tsd-kind-icon">get<wbr>Colliding<wbr>With<wbr>Frustum<span class="tsd-signature-symbol">(</span>cameraCullInfo<span class="tsd-signature-symbol">: </span><a href="_laya_d3_graphics_frustumculling_.cameracullinfo.html" class="tsd-signature-type">CameraCullInfo</a>, context<span class="tsd-signature-symbol">: </span><a href="_laya_d3_core_render_rendercontext3d_.rendercontext3d.html" class="tsd-signature-type">RenderContext3D</a>, customShader<span class="tsd-signature-symbol">: </span><a href="_laya_d3_shader_shader3d_.shader3d.html" class="tsd-signature-type">Shader3D</a>, replacementTag<span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">string</span>, isShadowCasterCull<span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<ul>
									<li>Defined in laya/d3/core/scene/BoundsOctreeNode.ts:654</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<pre><code>获取与指定视锥相交的的物理列表。</code></pre>
								</div>
							</div>
							<h4 class="tsd-parameters-title">Parameters</h4>
							<ul class="tsd-parameters">
								<li>
									<h5>cameraCullInfo: <a href="_laya_d3_graphics_frustumculling_.cameracullinfo.html" class="tsd-signature-type">CameraCullInfo</a></h5>
								</li>
								<li>
									<h5>context: <a href="_laya_d3_core_render_rendercontext3d_.rendercontext3d.html" class="tsd-signature-type">RenderContext3D</a></h5>
								</li>
								<li>
									<h5>customShader: <a href="_laya_d3_shader_shader3d_.shader3d.html" class="tsd-signature-type">Shader3D</a></h5>
								</li>
								<li>
									<h5>replacementTag: <span class="tsd-signature-type">string</span></h5>
								</li>
								<li>
									<h5>isShadowCasterCull: <span class="tsd-signature-type">boolean</span></h5>
								</li>
							</ul>
							<h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class">
					<a name="getcollidingwithray" class="tsd-anchor"></a>
					<h3>get<wbr>Colliding<wbr>With<wbr>Ray</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class">
						<li class="tsd-signature tsd-kind-icon">get<wbr>Colliding<wbr>With<wbr>Ray<span class="tsd-signature-symbol">(</span>ray<span class="tsd-signature-symbol">: </span><a href="_laya_d3_math_ray_.ray.html" class="tsd-signature-type">Ray</a>, result<span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">any</span><span class="tsd-signature-symbol">[]</span>, maxDistance<span class="tsd-signature-symbol">?: </span><span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<ul>
									<li>Defined in laya/d3/core/scene/BoundsOctreeNode.ts:627</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<pre><code>获取与指定射线相交的的物理列表。</code></pre>
								</div>
							</div>
							<h4 class="tsd-parameters-title">Parameters</h4>
							<ul class="tsd-parameters">
								<li>
									<h5>ray: <a href="_laya_d3_math_ray_.ray.html" class="tsd-signature-type">Ray</a></h5>
									<div class="tsd-comment tsd-typography">
										<p>射线。</p>
									</div>
								</li>
								<li>
									<h5>result: <span class="tsd-signature-type">any</span><span class="tsd-signature-symbol">[]</span></h5>
									<div class="tsd-comment tsd-typography">
										<p>相交物体列表。</p>
									</div>
								</li>
								<li>
									<h5><span class="tsd-flag ts-flagDefault value">Default value</span> maxDistance: <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol"> = Number.MAX_VALUE</span></h5>
									<div class="tsd-comment tsd-typography">
										<p>射线的最大距离。</p>
									</div>
								</li>
							</ul>
							<h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class">
					<a name="hasanyobjects" class="tsd-anchor"></a>
					<h3>has<wbr>Any<wbr>Objects</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class">
						<li class="tsd-signature tsd-kind-icon">has<wbr>Any<wbr>Objects<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<ul>
									<li>Defined in laya/d3/core/scene/BoundsOctreeNode.ts:598</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<p>检查该节点和其子节点是否包含任意物体。</p>
								</div>
							</div>
							<h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4>
							<p>是否包含任意物体。</p>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class">
					<a name="iscollidingwithboundbox" class="tsd-anchor"></a>
					<h3>is<wbr>Colliding<wbr>With<wbr>Bound<wbr>Box</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class">
						<li class="tsd-signature tsd-kind-icon">is<wbr>Colliding<wbr>With<wbr>Bound<wbr>Box<span class="tsd-signature-symbol">(</span>checkBound<span class="tsd-signature-symbol">: </span><a href="_laya_d3_math_boundbox_.boundbox.html" class="tsd-signature-type">BoundBox</a><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<ul>
									<li>Defined in laya/d3/core/scene/BoundsOctreeNode.ts:663</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<p>获取是否与指定包围盒相交。</p>
								</div>
							</div>
							<h4 class="tsd-parameters-title">Parameters</h4>
							<ul class="tsd-parameters">
								<li>
									<h5>checkBound: <a href="_laya_d3_math_boundbox_.boundbox.html" class="tsd-signature-type">BoundBox</a></h5>
									<div class="tsd-comment tsd-typography">
										<p>AABB包围盒。</p>
									</div>
								</li>
							</ul>
							<h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4>
							<p>是否相交。</p>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class">
					<a name="iscollidingwithray" class="tsd-anchor"></a>
					<h3>is<wbr>Colliding<wbr>With<wbr>Ray</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class">
						<li class="tsd-signature tsd-kind-icon">is<wbr>Colliding<wbr>With<wbr>Ray<span class="tsd-signature-symbol">(</span>ray<span class="tsd-signature-symbol">: </span><a href="_laya_d3_math_ray_.ray.html" class="tsd-signature-type">Ray</a>, maxDistance<span class="tsd-signature-symbol">?: </span><span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<ul>
									<li>Defined in laya/d3/core/scene/BoundsOctreeNode.ts:692</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<pre><code>获取是否与指定射线相交。</code></pre>
								</div>
							</div>
							<h4 class="tsd-parameters-title">Parameters</h4>
							<ul class="tsd-parameters">
								<li>
									<h5>ray: <a href="_laya_d3_math_ray_.ray.html" class="tsd-signature-type">Ray</a></h5>
									<div class="tsd-comment tsd-typography">
										<p>射线。</p>
									</div>
								</li>
								<li>
									<h5><span class="tsd-flag ts-flagDefault value">Default value</span> maxDistance: <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol"> = Number.MAX_VALUE</span></h5>
									<div class="tsd-comment tsd-typography">
										<p>射线的最大距离。</p>
									</div>
								</li>
							</ul>
							<h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4>
							<p>是否相交。</p>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class">
					<a name="remove" class="tsd-anchor"></a>
					<h3>remove</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class">
						<li class="tsd-signature tsd-kind-icon">remove<span class="tsd-signature-symbol">(</span>object<span class="tsd-signature-symbol">: </span><a href="../interfaces/_laya_d3_core_scene_ioctreeobject_.ioctreeobject.html" class="tsd-signature-type">IOctreeObject</a><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<ul>
									<li>Defined in laya/d3/core/scene/BoundsOctreeNode.ts:517</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<p>移除指定物体。</p>
								</div>
							</div>
							<h4 class="tsd-parameters-title">Parameters</h4>
							<ul class="tsd-parameters">
								<li>
									<h5>object: <a href="../interfaces/_laya_d3_core_scene_ioctreeobject_.ioctreeobject.html" class="tsd-signature-type">IOctreeObject</a></h5>
								</li>
							</ul>
							<h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4>
							<p>是否成功。</p>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class">
					<a name="shrinkifpossible" class="tsd-anchor"></a>
					<h3>shrink<wbr>IfPossible</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class">
						<li class="tsd-signature tsd-kind-icon">shrink<wbr>IfPossible<span class="tsd-signature-symbol">(</span>minLength<span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html" class="tsd-signature-type">BoundsOctreeNode</a></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<ul>
									<li>Defined in laya/d3/core/scene/BoundsOctreeNode.ts:542</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<pre><code>收缩八叉树节点。
<span class="hljs-deletion">-所有物体都在根节点的八分之一区域</span>
<span class="hljs-deletion">-该节点无子节点或有子节点但1/8的子节点不包含物体</span></code></pre>
								</div>
							</div>
							<h4 class="tsd-parameters-title">Parameters</h4>
							<ul class="tsd-parameters">
								<li>
									<h5>minLength: <span class="tsd-signature-type">number</span></h5>
									<div class="tsd-comment tsd-typography">
										<p>最小尺寸。</p>
									</div>
								</li>
							</ul>
							<h4 class="tsd-returns-title">Returns <a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html" class="tsd-signature-type">BoundsOctreeNode</a></h4>
							<p>新的根节点。</p>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class">
					<a name="update" class="tsd-anchor"></a>
					<h3>update</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class">
						<li class="tsd-signature tsd-kind-icon">update<span class="tsd-signature-symbol">(</span>object<span class="tsd-signature-symbol">: </span><a href="../interfaces/_laya_d3_core_scene_ioctreeobject_.ioctreeobject.html" class="tsd-signature-type">IOctreeObject</a><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<ul>
									<li>Defined in laya/d3/core/scene/BoundsOctreeNode.ts:529</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<p>更新制定物体，</p>
								</div>
							</div>
							<h4 class="tsd-parameters-title">Parameters</h4>
							<ul class="tsd-parameters">
								<li>
									<h5>object: <a href="../interfaces/_laya_d3_core_scene_ioctreeobject_.ioctreeobject.html" class="tsd-signature-type">IOctreeObject</a></h5>
								</li>
							</ul>
							<h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4>
							<p>是否成功。</p>
						</li>
					</ul>
				</section>
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						<a href="../globals.html"><em>Globals</em></a>
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					<li class="current tsd-kind-module">
						<a href="../modules/_laya_d3_core_scene_boundsoctreenode_.html">&quot;laya/d3/core/scene/<wbr>Bounds<wbr>Octree<wbr>Node&quot;</a>
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								<a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#getbound" class="tsd-kind-icon">get<wbr>Bound</a>
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								<a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#getcollidingwithboundbox" class="tsd-kind-icon">get<wbr>Colliding<wbr>With<wbr>Bound<wbr>Box</a>
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								<a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#getcollidingwithfrustum" class="tsd-kind-icon">get<wbr>Colliding<wbr>With<wbr>Frustum</a>
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							<li class=" tsd-kind-method tsd-parent-kind-class">
								<a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#getcollidingwithray" class="tsd-kind-icon">get<wbr>Colliding<wbr>With<wbr>Ray</a>
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							<li class=" tsd-kind-method tsd-parent-kind-class">
								<a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#hasanyobjects" class="tsd-kind-icon">has<wbr>Any<wbr>Objects</a>
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								<a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#iscollidingwithboundbox" class="tsd-kind-icon">is<wbr>Colliding<wbr>With<wbr>Bound<wbr>Box</a>
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							<li class=" tsd-kind-method tsd-parent-kind-class">
								<a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#iscollidingwithray" class="tsd-kind-icon">is<wbr>Colliding<wbr>With<wbr>Ray</a>
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							<li class=" tsd-kind-method tsd-parent-kind-class">
								<a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#remove" class="tsd-kind-icon">remove</a>
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								<a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#shrinkifpossible" class="tsd-kind-icon">shrink<wbr>IfPossible</a>
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							<li class=" tsd-kind-method tsd-parent-kind-class">
								<a href="_laya_d3_core_scene_boundsoctreenode_.boundsoctreenode.html#update" class="tsd-kind-icon">update</a>
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